

Ignore the HP for a moment and look at EN, AT, PA, and BL. The topmost set of stats is the ball carrier, and the statistics below that are the enemy players who surround the ball carrier. When that happens, the ball handler will square off against one or more players of the opposite team, and you’ll have two options: "No Break", and "Break to…".īefore you make a choice, examine the statistics in the top right corner. Dribble essentialy just closes the Action Menu, allowing you to continue swimming through the Sphere Pool until you open up the Action Menu again, or are intercepted by enemy players and forced into an encounter.Īn encounter occurs when the player who has possession of the ball swims too close to enemy team members. Shoot means you’ll attempt to kick the ball to score a goal. Pass means that you may pass the ball to another team member. However, if no players of the opposite team are near you, bringing up the Action Menu will yield three choices: Pass, Shoot, and Dribble. In an encounter, you’ll square off against enemy players – see the section below for more details. If your player is close to one or more members of the opposite team, bringing up the Action Menu will initiate an encounter. When one of your team’s players has possession of the ball, pressing the Square button will bring up the Action Menu. In the lower left corner is commentary about what’s happening in the game. The player who currently has possession of the ball has a yellow circle around him or her. On the map, your players are represented by green triangles, the opposition’s players are represented by red triangles.

In the lower right side of the screen, you’ll see a map of the Sphere Pool, the game time, and the score, from top to bottom. Blitzball incorporates elements of Soccer, Football, and Water Polo, and is played underwater in a giant Sphere Pool.
